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Silkroad salvation

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  • Silkroad salvation


    Cap: 70
    Skills: 110 (Redesigned to fit 70 cap)
    Exp Rate:10x
    SP Rate: 10x
    Gold Rate: 1x
    Item Rate: 1x
    Trade Goods Rate: Some routes are 3x iSro, some are up to 9x iSro
    Item Mall: Provides cosmetic and luxury items that will not effect PvP
    No Botting: Botters will be banned on sight by our active GM staff.
    No Powerleveling: The character providing the taxi will be warned the first time. If found powerleveling again, the character will be deleved by 10 levels. Any further offence will result in further deleveling.

    Why a 70 cap?

    High level caps create a huge gap in the community between the start of the game and lowest sustainable party level. A 70 cap server would put the lowest sustainable party level somewhere around crabs, which is something people wont mind soloing to on a 4x solo exp bonus rate. After crabs, parties should be plentiful on a 70 cap legit server. A cap of 80 puts the party level at sungsungs, 90 puts it at the ice, and 100 kills low level parties altogether leaving only power-leveling as a viable way to level up. We want to avoid repeating the mistakes of iSro and that begins with a 70 cap that will not ever go up.

    What is unique about Silkroad Salvation?

    Silkroad Salvation aims at taking Silkroad to the next level. We want to eliminate the grind treadmill and turn silkroad into a viable game for both casuals and hardcore players. Our main focus is PvP content. We did this by moving Battle Arena onto a 2 hour timetable replacing the lame campfest of CTF. PvP players will not need to grind a second past 70. All there gear will be available via battle arena along with the tablets and elixers needed to pimp the gear out.

    PvE players are not left out. We are adding mini-uniques all around the gameworld with drops worth fighting for. PvE instances such as Roc and Pharaohs Tomb will drop gear equivalent to the PvP gear. No matter your playstyle, you will be able to enjoy the game and be competitive.

    Some unique things about Silkroad Salvation:

    1. There are europeans and chinese races here on Salvation. But only hotan, and the surrournding areas, such as takla, karakoam, and jangan are activated. This was done to bring people closer together, and enhance player interaction.

    2. In an effort to make the game play more balanced, we've tweaked quite a few skills. For instance, oblation doesn't have an absorption buff anymore, bless spell only lasts 30 seconds, so on and so forth. A few Chinese skills have also been given extra buffs.

    3. Jangan is now a 1-40 leveling area with both Chinese and European drops. Map ->
    Last edited by bart; 22-12-11, 02:07 PM.